There is only one correct zigzag way to the exit. When entering a wrong pressure plate, the door closes and you have to run back to the entrance for the exit to open again.
In the entrance there is a pressure plate, which opens the exit door when you enter. Afterwards you have to walk over one of the 3 pressure plates. Only one of the three pressure plates triggers no action, with the other two pressure plates the door at the exit is closed. To make the door open again you have to run to the pressure plate at the entrance again. By trial and error you can find out which of the 3 pressure plates in each row is the correct one. The goal is to remember all the correct pressure plates and thus get through the exit.
Instructions:
Instead of the 3 pressure plates per row, you can of course use as many as you like. So that you can't take shortcuts, you could, for example, build the ceiling flat so that you can't walk over the separating blocks between the pressure plates.The Redstone circuit is relatively simple. There is a memory cell to which the door is connected. The pressure plate at the entrance switches the memory cell so that the door opens. Strips of redstone run in the floor under the pressure plates. In the places where the fake pressure plates are above, you dig the ground a little deeper so that the Redstone line runs too deep at that point and doesn't get a signal through the pressure plate. The whole redstone strands are then connected to the other side of the memory cell.
good for adventure maps
Good idea
I find good, you can also use as a "code", you only come in if you know the Cide
I wouldn't have thought of that.
Like
Pictures from below?? I.e. From the circuit:)
Are there any pictures of the redstone conduit?