Monster trap in dungeons

4679 views
Complexity: simple
<h1 class=Monster trap in dungeons"/>

Monster trap in dungeons

With this trap mobs are automatically killed after they are spawned.

I have built my idea here in the creative.
It is quite easy to replicate.
The glass block in the picture is supposed to represent a monster spawner in a dungeon in survival mode.
After an enemy is spawned, it is led by the current into the shaft where it dies from the fall.
-
This is extremely effective because depending on the type of monster you get a lot of arrows, bones, Verr. Meat or other gets.
-
Under the funnels, which are at the bottom of the shaft, are alternating chests and redstone chests.
Through a corridor with ladders you can easily get down to the bottom where you can pick up the items.

2 COMMENTS

  1. I think everyone has built this before, since the alpha. Is so but strongly in need of improvement mMn. From a point in the survival you do not need the Lootmehr, since it would be much more useful as XP farm, especially with Spawner.

LEAVE A REPLY