Expendable flares

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Complexity: simple
<h1 class=Expendable flares"/>

Expendable flares

When you shoot the flares, they "go out". The effect is achieved by a command block removing the flare.

More nicely built than on my screenshot you can see in this video (not by me):

If you hit the block on the wall behind the torch with an arrow, the torch is removed. So you can shoot out the torches.

Instructions:

The flares are removed when the block behind it on the wall is hit. The block becomes an "Arrow Block" by placing a [[Weighted Pressure Plate]] on it. This is because the pressure plate also notices arrows stuck in the block below it.
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If an arrow is now in the block, the command is activated in the command block. As command one uses e.g. setblock ~2 ~ ~ air. The "~2 ~ ~" are the relative coordinates to the command block, so in this case it means the block that is 2 blocks further on the X axis.
Then you're done.

You can also make flares appear when you shoot at the spot. Or you can build a circuit that sets or removes a flare depending on the situation (see video).

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