Minecart player trap

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Complexity: simple
<h1 class=Minecart player trap"/>

Minecart player trap

When players drive onto the detector rails, sticky piston stone blocks extend, choking the player and blocking all entrances until you destroy the lore from the side and pick up the dropped items.

On the straight side you still have to make an entrance for the one who operates the trap.

But you could also put funnels underneath and have the items delivered to your home ;D

Inside:
- (Apologies to the Waypoint Makers #Mod 😉 )

To the right of the detector rails is a "room" containing redstone, more redstone, and a comparator:
- (Again, my apologies 😉 )

[Bad for Survival Mode]
  • Lots of redstone and quartz

Instructions:

  • Build a tunnel which is 2 blocks wide, any length, but absolutely only Two blocks up.
  • Builds the redstone cables as shown on the screen and pictures in the lang. Description:
    - - -
    (In the end I had to upload the screenshot to this Side. (Note the settlement of the sticky pistons and Redstone amplifiers!)
  • Builds on the side, which I have not shown now, a door/gate so you can collect the dropped items and destroy the lore to make the trap operational again.
  • Tests the procedure for function. IF SOMETHING DOESN'T WORK OUT, GIVE ME PM SEND, THEN I GIVE A DETAILED, WRITTEN TUTORIAL!

DeBeden

11 COMMENTS

  1. The material can be mostly erfarmen in 10 min. Only for Quartz you may need a little longer. So it should be doable in survival without any problems. But I'm afraid it won't work, because the player will just smash the blocks.

  2. Asphyxiation traps hardly ever work, you can destroy the blocks so easily. Any pickaxe will get you out of there. Of course, there may be isolated players who don't have a pickaxe, but that's when I ask, "If a player doesn't even have a pickaxe, what great valuables can he have that would make it worth killing him?"

  3. Of course, the material cost is not excessive, except for the one quartz, AaBut there are also no players who go on explorations, carrying your emeralds and diamonds. And if you can afford those cases, I don't really need iron pickaxe and earth from other players.

    You'll have to make the tunnel longer so the player doesn't walk in, but I think the lore will still go on, and I think you can get through it with a resistance potion, besides destroying the blocks.

    Your tip to use harder blocks works only conditionally. Obsidian is ruled out anyway, and if you see bricks on the ceiling in the underground, one becomes suspicious in connection with the redstone lines,

    Conclusion: Optics (0/5)
    Benefit: (-1) (because survivors may take rails).
    Execution(2P)

    (1/15)-Dislike

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