Poledancer

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Complexity: simple
<h1 class=Poledancer"/>

Poledancer

A zombie dancing on a pole.

You can use it everywhere, for example I decorated a ride with it in an amusement park:
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Instructions:

With this command you get a Giantspawner: /setblock ~ ~ mob_spawner 0 replace {EntityId: Giant} then you build the pole of fences on top of the spawner. you could hang banners on it so you don't see the spawner so well

*it is not suitable for survival mode because you have to cheat the Giantspawner.

24 COMMENTS

  1. But matthi94, it would also with rotating Loren, in which with displayOffset a small zombie sits and the Lore with a clock always something in the circle is rotated. Easy to do in 1.8. Should I make / look for a tutorial?
    In addition to the idea: CLASSIC!

  2. /setblock ~ ~ 0 replace {EntityId: Giant} is a wrong command after all. Is it not
    /setblock ~ ~ mob_spawner 0 replace {EntityId:Giant} ???????
    Anyway, it didn't work for me with your command.
    Still LIKE!

  3. Yes, yes, some Str**tease must be just also times in MC 🙂
    Cool idea and good design, with a **x resource pack the whole thing looks even better 😀

    Conclusion:
    Design 4/5
    Benefit 1/5
    Possibility of use 2/5
    __________________________
    = 7/15 points
    = Grade 4 & Rating Neutral

    DeBeden

  4. [quote= ggruke]@DeBedenHasen what does **x resurcepack mean???[/quote]
    I think everyone can guess that 😉 .
    [quote=ggruke]I like the idea but Giants don't spawn from spawners.
    But one question: How did you do that with the Giant??[/quote]
    With a simple command:

    Code:
    /setblock ~ ~ minecraft:mob_spawner 0 replace {SpawnData:{id: "Giant"}}

    LG

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